The Quest of Nine is a mathematical problem solving game aimed at year seven pupils; although a bright year 5 or year 6 pupil could attempt it with the help of an adult.
The aim of the quest is to navigate through 28 'Rooms' in the Citadel. Each Room has a locked door which can be opened with a Key Number which is found by solving a problem in one of the previous Rooms.
The quest may take you quite a while over a number of sessions so it is important that the pupils using this Record Sheet to keep a record of the Key Numbers so they can continue from where they left off.
Room  Mathematical activities  
The Entrance  Addition in a Magic Square  
The Corridor  Fibonacci sequence
Number sequences 

The Tetrahedron Room  Solving the maze
Addition of a set of numbers between 0 and 20 

The Function Machine Room  Function machines  single function and two function
Multiplication and division Square numbers 

The Cube Room  Area of a rectangles and irregular shapes
Metric measures Multiplication of twodigit numbers 

The Turtle Maze  Turtle graphics
Direction Sequencing actions 

The Room of Squares  Number patterns in a 100 square
Multiplication square Calculator addition and division 

The Pentagon Mosaic  Shape and space
Tessellations Division 

The Rubik Room  3D shape and space
Nets of solids 

The Packing Room  Volume of cuboid containers  
The Display Room  3D shapes
Front, side and plan views 

The Hexagon mosaic  Tessellations
Number patterns Square root Calculator use 

The Fractions Room  Fractions of different shapes
Equivalent fractions 

The Scales Room  Metric measures
Capacity Reading scales Conversion charts Percentages 

The Block Room  Surface area
3D shape 

The Charts Room  Pie chart
Percentages Estimating area in a pie chart 

The Grid Room  2D shape
Coordinates 

The Control Room  Reading scales
Understanding graphs Calculations 

The Thermostat Room  Reading scales
Understanding graphs Calculations Average values 

The Octagon Floor  Tessellations
Shape and space 

The Bathroom  Surface area
Calculator use 

The Reflection Room  Coordinates
Reflection Shape and space 

The Garden Room  Area of irregular shapes  
The Octahedron Room  Area of a triangle
Surface area 

The Polyhedra Room  Polyhedra
Shape 

The Octagon Maze  Turtle graphics
Simple programming 